One thing to keep in mind, is to assume all the zombies have advanced degrees in structural engineering and structural integrity, because they WILL know where to dogpile for the weakest block, the shortest/most efficient path to you and how to undermine your base. Kind of cheesy, but that’s how it is. They are basically superhuman on horde nights.
1) What about putting as moat around the base, not necessarily filled with water, but basically a big ditch, will that help? Do zombies get stuck in ditches?
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As others have mentioned, it’s better to just avoid this. I tried this in A19 about 6 blocks deep and around my base with spikes stacked everywhere in the pit and as mentioned, if they can’t get to you, they will just dig under and collapse your structure. No point in adding water either, they swim like Michael Phelps.
2) I have been avoiding doors and just using a hole in the roof and ladders on the side. But I learned tonight that the zombies can climb ladders, or otherwise somehow climb on top of my base. Is there a way to prevent them from going up on top? Is there a minimum wall height I should aim for?
Usually if the ladder is at least 2 blocks high off the ground and they can’t jump to it, they can’t reach/climb it and will just start hitting the walls. That said, depending on the area, zombies can climb up others (I’ve seen zombies as much as 3-4 high pile/climb on each other to get over fences like Day Z.) That said, usually it’s pretty safe, but you can always go to 3 high to decrease the chance of that happening.
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3) Is it possible to build a tunnel underground that I can use to get in and out from a safe location into the interior of the horde base?
Yes, provided it’s far enough away past the spawn radius. If it’s within the radius, there’s a strong chance they will determine going through that entrance is the shortest “path” of least resistance and take it to you. Now that said, if you build it far enough away, it shouldn’t be an issue, especially if you add some reinforced steel doors to readjust their pathing calculation.
One thing that can help (and is almost essential) is to build a horde safe spot AWAY from your main base. Many will recommend kill bases if you want to fight the horde, personally I like to just skip it all together since the cost to fight almost always significantly outweighs the rewards obtained. So I’ll either find a POI with 2 floors, remove any stairwells and just let them attack the house until it falls or it ends. The silo in the shamway factory is a great spot and will last several hordenights, although many also really like the new grain silo poi, since it has a lot of areas to divert the zombies.
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